GameOn Entertainment Technologies Inc.
GET.CN · CNQ
12/31/2023 | 12/31/2022 | 12/31/2021 | 12/31/2020 | |
|---|---|---|---|---|
| Valuation | ||||
| PEG Ratio | 0.08 | 0.01 | -0.00 | 0.10 |
| FCF Yield | -13.11% | -73.43% | -42.35% | -1.10% |
| EV / EBITDA | -3.53 | -0.99 | -1.38 | -994.31 |
| Quality | ||||
| ROIC | -98.37% | -102.44% | -144.30% | -15.36% |
| Gross Margin | 74.05% | 67.67% | 100.00% | -24,371.67% |
| Cash Conversion Ratio | 0.30 | 0.51 | 0.60 | 0.51 |
| Growth | ||||
| Revenue 3-Year CAGR | 391.87% | 425.59% | 50.76% | -83.77% |
| Free Cash Flow Growth | 60.27% | 56.11% | -981.55% | -693.18% |
| Safety | ||||
| Net Debt / EBITDA | -0.65 | -0.18 | 0.18 | -53.84 |
| Interest Coverage | -5.33 | -33.07 | -26.13 | -3.50 |
| Efficiency | ||||
| Inventory Turnover | 0.00 | 0.00 | 0.00 | 0.00 |
| Cash Conversion Cycle | -740.04 | -1,331.40 | 1,332.15 | 237,283.78 |